Revel Starting Out with C++ from Control Structures to Objects - Combo Access Card

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Edition: 10th
Format: Loose-leaf w/ Access Code
Pub. Date: 2021-01-01
Publisher(s): PEARSON
List Price: $206.65

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Summary

Revel® for Starting Out with C++ allows you to learn essential programming concepts and practice coding in one continuous experience. More than a digital textbook, Revel delivers an engaging blend of author content, code exercises, and scored assessment. Using his hallmark accessible, step-by-step presentation, author Tony Gaddis covers control structures, functions, arrays, and pointers before objects and classes. Every chapter includes clear and easy-to-read code listings, concise and practical real-world examples, focused explanations, and an abundance of exercises. By combining Tony Gaddis' signature, student-friendly approach to teaching programming fundamentals with a dynamic reading experience, Revel empowers you to actively participate in learning. The 10th Edition includes improvements and updates to reflect the latest modern C++ language features, including tuples, lambdas, and new syntactic constructs such as the if statement with initialization.

NOTE: This Revel Combo Access pack includes a Revel access code plus a loose-leaf print reference (delivered by mail) to complement your Revel experience. In addition to this access code, you will need a course invite link, provided by your instructor, to register for and use Revel.

Author Biography

Tony Gaddis is the principal author of the Starting Out With series of textbooks. Tony has two decades of experience teaching computer science courses, primarily at Haywood Community College. He is a highly acclaimed instructor who was previously selected as the North Carolina Community College “Teacher of the Year” and has received the Teaching Excellence award from the National Institute for Staff and Organizational Development. The Starting Out With series includes introductory books covering C++, Java™, Microsoft® Visual Basic®, Microsoft® C#®, Python®, Programming Logic and Design, Alice, and App Inventor, all published by Pearson. More information about all these books can be found at www.pearsonhighered.com/gaddisbooks. 

Table of Contents

  1. Introduction to Computers and Programming
  2. Introduction to C++
  3. Expressions and Interactivity
  4. Making Decisions
  5. Loops and Files
  6. Functions
  7. Arrays and Vectors
  8. Searching and Sorting Arrays
  9. Pointers
  10. Characters, C-Strings, and More about the string Class
  11. Structured Data
  12. Advanced File Operations
  13. Introduction to Classes
  14. More about Classes
  15. Inheritance, Polymorphism, and Virtual Functions
  16. Exceptions and Templates
  17. The Standard Template Library
  18. Linked Lists
  19. Stacks and Queues
  20. Recursion
  21. Binary Trees

Appendix A: The ASCII Character Set
Appendix B: Operator Precedence and Associativity
Quick References 

Online: The following appendices are available at www.pearsonhighered.com/gaddis

Appendix C: Introduction to Flowcharting
Appendix D: Using UML in Class Design
Appendix E: Namespaces
Appendix F: Passing Command Line Arguments
Appendix G: Binary Numbers and Bitwise Operations
Appendix H: STL Algorithms
Appendix I: Multi-Source File Programs
Appendix J: Stream Member Functions for Formatting
Appendix K: Unions
Appendix L: Answers to Checkpoints
Case Study 1: String Manipulation
Case Study 2: High Adventure Travel Agency–Part 1
Case Study 3: Loan Amortization
Case Study 4: Creating a String Class
Case Study 5: High Adventure Travel Agency–Part 2
Case Study 6: High Adventure Travel Agency–Part 3
Case Study 7: Intersection of Sets
Case Study 8: Sales Commission 

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